Juri Joins the Street Fighter V Roster

Hello, Street Fighters!

We have a couple of exciting pieces of news to share with you today. Following the announcements from EVO and SDCC 2016, this month’s update will bring you our latest addition to the Street Fighter V roster: Juri!

Introduced in Super Street Fighter IV, Juri is a provocative S.I.N. agent from South Korea who goes by the codename of “Spider” and worked under Seth. Juri is a sadistic fighter who enjoys violence and loves tormenting her prey, with a tendency to get involved in anything she deems as fun or dangerous. Fueled by hatred of Shadaloo and M.Bison for the murder of her parents, Juri joined S.I.N. to seek revenge and doesn’t care who she has to annihilate to achieve her goals.


Juri in Street Fighter IV



Juri returns to Street Fighter V with a brand new look and some tricks up her sleeves. A trained expert in Taekwondo, Juri also possesses a ki booster called the Feng Shui Engine equipped in her left eye to aid her during battles. She focuses on flashy, fast and furious kicks, and has a wide range of ki-based attacks at her disposal. Her trademark moves are her ki-based fireball attack and pinwheel kick.

What has Juri been up to since defeating Seth? Why is she back? Be sure to check out the free  story DLC “A Shadow Falls” to find out!


V-Skill: Kasatsushu

  • Juri builds charges up and rushes at the opponent, kicking them from behind. Juri can choose to charge Kasatsushu by holding down the V-Skill command. During this charge, she can cancel Kasatsushu at any time by inputting a forward or backward dash. Additionally, she maintains her charge level after the cancel.


V-Trigger: Feng Shui Engine Type Alpha


  • Juri activates the Feng Shui Engine which allows her to cancel all of her standard attacks, both in the air and on the ground, into one another. In addition, each strength of her Fuharenkyaku attacks will remain in their charged state.


Critical Art – Sakkai Fuhazan

  • Juri kicks out a large slicing blast towards the opponent that hits multiple times.


Juri will be available to download on the PlayStation and Steam stores starting July 26 th . Fans attending San Diego Comic Con this week will be able to experience playing Juri first hand at the Street Fighter V booth, so be sure to stop by!

We will be conducting server maintenance from 9AM to 5PM PT on 7/26 (Tuesday) in preperation of the release of Juri. 

Juri’s Story and Premium Battle Costume will also become available at the same time she releases on the 26 th.


Also just announced at our SDCC panel, summer is turning up the heat, so what better option to stay cool than a new batch of summer themed costumes? Yes, we are happy to announce 3 more Premium Summer costumes for Street Fighter V !

In addition to the Chun-Li and R. Mika summer outfits which are already available, we have three more outfits for Cammy, Laura, and Ibuki coming your way! Each Premium Summer costume is priced at $3.99 / €3.99 / £3.29 and will be available on July 26 th as well. Be sure to grab them on the PlayStation and Steam Stores along with our new DLC character Juri when the day comes! Till next time!

Capcom at San Diego Comic-Con 2016

Who’s going to San Diego Comic-Con this weekend? Because we are! Capcom will be there (Booth #215, near Door A) with all of our latest in sunny San Diego, including monster-sized panels, signing sessions with Producers and Directors for a bunch of our games, exclusive swag at the Capcom Store, and of course plenty of demos – including the extremely intense Resident Evil 7 "Kitchen" demo in PlayStation VR Mode!


We have a very special demo for Resident Evil 7 lined up for SDCC – the "Kitchen" Demo in PSVR Mode is a short but intense PlayStation VR demo that sets up events leading up to Resident Evil 7. The "Kitchen" demo has only been shown at limited events so far, so step in to the replica plantation house at our booth to try out the immersive VR horror experience for yourself!

Monster Hunter Generations for 3DS will be available for co-op hunters to try out the new Hunting Styles and Hunter Arts, while the demo for Phoenix Wright: Ace Attorney – Spirit of Justice for 3DS provides a peek at the courtroom adventure’s brand-new Divination Séance that allows Phoenix to see the last moments of the victim’s life. Dead Rising 4 will be playable on Xbox One with fan favorite Frank West returning to Willamette 16 years after the original Dead Rising to investigate an entirely new zombie outbreak. Street Fighter V will have the latest roster of characters available to play on PS4, complete with both casual play and tournaments throughout each day.

Capcom Store

It wouldn’t be a Comic-Con without the Capcom Store! They’ve got a ton of great products at SDCC this year, including some new items making their debut as well as old favorites.

Ryu Statue (Alternate Color Variant) - $60

This 10” tall special variant of Ryu striking his now iconic pose from Street Fighter V featuring a dark blue gi and yellow headband is exclusive to the Capcom Store, and makes its debut at San Diego Comic-Con!

Limited Edition Gold Mega Man Headphones - $100

New for San Diego Comic-Con, these gold headphones feature the same high quality construction, rich sound, and battery-powered LEDs as their blue counterparts. You can also grab the original blue set for $80 while they last!

Protoman Exclusive Statue - $240

This extremely limited Protoman statue by Venture Classics is sure to be the centerpiece of any Mega Man collector’s… er… collection! Featuring durable, high quality construction and LED lighting, each statue also features a unique serial number and authenticity card.

Street Fighter POP Figures - $12 each

The Street Fighter line of these ever-collectible POP Funko figurines are making their world debut right at SDCC! The Capcom Store will carry Chun-Li, Blanka, and the popular Hot Ryu, so be sure to grab your favorite characters while they last.

50” Street Fighter Poster - $20

New for San Diego Comic-Con, this 50” Street Fighter Poster features original art by Miguel Wilson. Snag a poster at the Capcom Store and have it autographed by Miguel himself (see signing sessions below)!

Ryu Plush Gloves - $30

These ever-popular gloves sold out quickly when they first released, and they’re now back to make their first appearance at a San Diego Comic-Con! No need to ponder your fist when you’ve got these on.

Big Boys Toys Dioramas - $120 each

These collectible dioramas featuring Ryu, Ken, and Chun-Li in chibi style have been featured before, but we’re bringing along a new challenger to SDCC – Guile, who will be available for the very first time! Each diorama features LED lighting and voice clips to go along with their signature move.

Capcom Grab Bag - $65 each

Jam-packed with a collection of cool Capcom collectibles, such as a figurine, t-shirts, toys, games, and more – including one of the three new Street Fighter POP figures! Each bag is valued at over $100. Quantities will be limited each day, so make sure you get in early if you want a grab bag!

Signing Sessions at the Capcom Booth

  • Ace Attorney signing sessions with Producer Eshiro-san and Director Yamazaki-san
    • Thursday, July 21st, 10:00AM to 11:00AM
    • Friday, July 22nd, 10:00AM to 11:00AM
  • Monster Hunter Generationssigning sessions with Producer Kojima-san and Director Ichinose-san
    • Thursday, July 21st, 1:00PM to 2:00PM
    • Friday, July 22nd, 12:30PM to 1:30PM
    • Saturday, July 23rd, 11:00AM to 12:00 PM
  • Street Fighter signing sessions with Executive Producer Ono-san
    • Friday, July 22nd 2:00PM to 3:00PM
    • Friday, July 22nd, 5:00PM to 6:00PM
    • Saturday, July 23rd, 12:30PM to 1:30PM
  • Resident Evil signing session with Producer Kawata-san
    • Friday, July 22nd, 3:30PM to 4:30PM
  • Capcom Store exclusive Street Fighter posters signing sessions with Miguel Wilson, Artist
    • Thursday, July 21st, 2:00PM to 2:30PM
    • Friday, July 22nd, 11:00AM to 11:30AM
    • Saturday, July 23rd, 3:00PM to 3:30PM
    • Sunday, July 24th, 1:00PM to 1:30PM
  • Dead Rising: Endgame movie cast signing session
    • Sunday, July 24th, 11:00AM to 12:00PM

Additional Signing Sessions for SDCC exclusives with Ono-san
Grab SDCC exclusive products and have them signed by the Executive Producer of Street Fighter V, Yoshinori Ono! More details will be available at each booth.

  • Kidrobot (Booth #5645)
    • Friday, July 22nd, 3:30PM to 4:30PM

  • PrototypeZ (Booth #5146)
    • Saturday, July 23rd, 11:00AM to 12:00PM

  • BAIT / MINDStyle / FUNKO POP Asia (Booth #4845)
    • Saturday, July 23rd, 2:00PM to 3:00PM

  • NSURGO (Booth #5146)
    • Saturday, July 23rd, 3:30PM to 4:30PM

  • UDON (Booth #4529)
    • Saturday, July 23rd, 5:00PM to 6:00PM


  • Street Fighter Nation Panel
    • Thursday, July 21st, 11:45AM to 12:45PM, Room 6BCF
    • Get an exclusive look at the latest news and updates about Street Fighter V. Expect sneak peeks at all the licensed goods and collectibles being developed, updates on the Capcom Pro Tour, and a few surprises as well!
  • World of Capcom Panel
    • Thursday, July 21st, 5PM to 6 PM, Room 7AB
    • Calling all Capcom fans! This panel is packed with Capcom team members to present the company's latest and greatest video games. Capcom has been knocking out fan favorites and timeless classics for over three decades, and this panel is the place for fans of all ages to check out the new games they can look forward to.
  • Resident Evil 20th Anniversary Panel
    • Friday, July 22nd, 11:30AM to 12:30PM, Room 6BCF
    • Two decades have passed since survival horror fans first opened the ominous doors to the zombie-filled Spencer mansion. Celebrate the 20th anniversary milestone for Resident Evil with the team at Capcom, including info on what's in store for Resident Evil fans this year!
  • Monster Hunter Panel
    • Saturday, July 23rd, 3PM to 4PM, Room 25ABC
    • Capcom development team members share brand new behind-the-scenes info and insights from the recently released Monster Hunter Generations for Nintendo 3DS. The panel will include exclusive new footage and announcements, as well as some special surprises!

Introducing Exclusive Capcom Pro Tour Content for SFV!

Hey everyone! As you may have heard from our panel earlier today at EVO, we’re happy to announce a new line of Capcom Pro Tour themed content that is available now for Street Fighter V players to enjoy.  

We believe our fans should have a way to show their love for the Capcom Pro Tour and all the players in the league.  We feel this is great way for players to support the Capcom Pro Tour, and also watch it grow, as the prize pool for Capcom Cup 2016 will increase based on the content download numbers. While the Capcom Pro Tour has seen incredible growth over the past few years, we feel this is just the beginning and there is a ton of opportunity for both Capcom and the community to elevate the Street Fighter scene to new heights.

Hit the jump for more details!

Before we get into the upcoming content, we’d also like to announce that PlayStation 4 is now the presenting sponsor of the Capcom Pro Tour! Sony has been a great partner to the fighting game community for years now and we are really excited to work with them to continue to grow the scene.

We have multiple ways for fans to get involved, with the first being a set of “Capcom Cup Collection“ costumes for both Cammy and Chun-Li! These are elegant outfits for both characters that match the prestige of competing under the bright lights of the Capcom Pro Tour.

Capcom Pro Tour Costumes

Chun-Li - Capcom Cup Collection – $5.99/€5.99

Cammy – Capcom Cup Collection – $5.99/€5.99

We also have one more mystery costume that we will be revealing later in the year. This costume is very special and we think fans will be really excited about what this means for Capcom Cup 2016 once we officially unveil it. Stay tuned!

Capcom Pro Tour Stage

Next up we have the brand new Capcom Pro Tour themed stage, “Ring of Destiny!” Not only will this make you feel like you’re competing at one of the biggest events of the year, but you will also see it update throughout the season with new banners and images to celebrate major events on the Capcom Pro Tour such as EVO and Capcom Cup. The EVO variation of this stage is available now to celebrate this weekend!

Ring of Destiny – Official Capcom Pro Tour Stage – $9.99/€9.99

Capcom Pro Tour Bundle

As part of our new partnership with Sony, we’ve worked with them to put together a special Capcom Pro Tour DLC bundle. For those of you who love all of this content and want an extra awesome deal, we have the Capcom Pro Tour Premier Package! This bundle not only includes the three costumes and stage, but also an exclusive CPT themed color for all 22 characters, in addition to 2 exclusive titles! 

Capcom Pro Tour Premier Package – $24.99/€24.99

3 costumes

-          Chun-Li Capcom Cup Collection

-          Cammy Capcom Cup Collection

-          Mystery Costume

1 Stage

-          Ring of Destiny

1 exclusive CPT themed color option for all 22 characters

-          1 new color for each of the 16 launch characters, and 6 DLC characters.

2 Exclusive Titles

-          “Capcom Cup 2016”

-          “Capcom Pro Tour 2016”

As mentioned previously, except for the mystery costume, this Capcom Pro Tour themed content for Street Fighter V is available now for PS4 and PC players. This special content will only be available for a limited time and will be removed near the end of November and prior to the Capcom Cup. We will keep the community and our supporters posted regarding what improvements this means for the Capcom Pro Tour and the Capcom Cup.

Once again, thank you for supporting Street Fighter V and the Capcom Pro Tour! We’re really excited for what the future holds and can’t wait to build the next era of the Capcom Pro Tour with the community directly! 

Street Fighter V July Bug Fixes

Hey guys, here to give a quick update on some character changes included in the Cinematic Story Mode update. You may have seen that we have fixed a couple of bugs with the newly available Ibuki but we would like to give a full list of the minor bug fixes for the remaining characters. Click the jump to check them out.


Bug: Cammy's Fatal Leg Twister cannot throw opponents who are in a couch state; however, when an opponent is coming out of a damage motion/animation and is attempting to crouch while coming out the animation, Cammy could through the opponent.

Fix: Cammy's Fatal Leg Twister, a throw attack that is not meant to throw opponents in a crouching state, is no longer able to throw an opponent  who is inputting a crouch while coming out of a damage motion/animation.


Bug: When throwing Sonic Booms (all strengths), Nash's collision box did not extend all the way to Nash's feet when releasing the projectile, causing the opponent character to pass through  him when approaching from behind.

Fix: Set the collision box of the Sonic Boom motion to reach Nash's feet, so that the opponent character cannot pass through him.

Bug: Nash's collision box when stunned (dizzied) is slightly shifted towards his backside when compared to how he appears on screen and when trying to hit Nash while in a stunned state, unintended behaviors would occur.

Fix: Adjusted Nash's collision box when in a stunned state so that its position matches Nash's appearance on screen.

Bug: Activating V-Trigger at the same time the opponent performs a V-Reversal, caused a bug where the camera would move incorrectly for a period of time.

Fix: Corrected this issue so that when Nash's V-Trigger is activated at the same time as the opponent's V-Reversal the camera no longer moves incorrectly.


Bug: During M. or H. Ryobenda, there is a moment where F.A.N.G's lower body collision box would disappear, which was unintended.

Fix: Adjusted M. and H. Ryobenda so that the collision box is consistent throughout the entire motion of the move.


Bug: In Flap Spin, V. Spinning Mixer, and Dash Spinning Mixer, the empty guard box was set so that it could not force the opponent's guard motion.

Fix: Flap Spin, V. Spinning Mixer, and Dash Spinning Mixer, are now able to force the opponent to empty guard.

Bug: When doing an EX Eagle Spike from Front Flip (V-Skill), the kick buttons have to be pressed at precisely the same time in order for the move to come out.

Fix: EX Eagle Spike from Front Flip will come out even if there is a one frame gap between the kick buttons that are pressed simultaneously.

Bug: Due to the small size of V Eagle Spike's collision box, when performing the move when the V-Trigger's tornado is right behind the opponent, the move would pass through the opposite side of the opponent.

Fix: Increased the size of V Eagle Spike's collision box so that Rashid doesn't pass through the opponent.

Bug: When Assault Beak hits as a counter hit, the distance created between Rashid and the opponent upon hit is a little more than when it hits normally, which is not intended.

Fix: Adjusted Assault Beak so that when it hits as a counter, the distance created between Rashid and the opponent is the same as when Assault Beak hits are a normal hit.

Bug: Rashid was unable to cancel the initial jump frames into Altair.

Fix: Initial jump frames can now be canceled into Altair.


Bug: There is a section in Bull Slider's hurt box that doesn't contain a throw box, which unintentionally provided throw invincibility to Birdie.

Fix: There is now a throw box throughout the entire motion of Bull Slider.


Bug: Alex's V-Skill, Overhaul's effect is supposed to be negated when Alex hits an opponent with an attack, when his attack is guarded, or when getting hit by an opponent’s attack. However, even when Alex's J. LP or J. LK is guarded, the effect would remain present.

Fix: When J. LP or J. LK is guarded by the opponent, Overhaul's effect is negated.


Bug: During V-Trigger, L. Shoryuken landing motion can be canceled into M. Shoryuken, H. Shoryuken, or EX Shoryuken. But, when an opponent jumps over Ken while he is performing this cancel on a whiffed V L. Shoryuken, Ken would perform the additional Shoryuken towards the opposite direction.

Fix: V. L. Shoryuken landing animation after being whiffed or guarded is no longer cancelable into M. Shoryuken, H. Shoryuken, or EX Shoryuken.

Bug: When H. Shoryuken trades during the initial part of the attack, Ken is way more advantageous and can easily gain the upper hand, which was not intended.

Fix: Made it difficult for Ken to gain the upper hand when the first part of an H. Shoryuken trades with an opponent's attack.


Bug: When Jodan Sanrengeki hits an opponent right when they are going from a standing state into a crouching state, the hit animation of the opponent behaved irregularly.,

Fix: Adjusted Jodan Sanrengeki so that when it hits an opponent transferring into a couching state, the opponents hit animation behaves normally.

Bug: During V-Trigger, when successfully performing Mind's Eye (V-Skill), it was impossible to cancel the second half of Mind's Eye's into another Mind's Eye.

Fix: Corrected this so that during V-Trigger, the second half of a successfully performed Mind's Eye can be canceled into another Mind's Eye.

M. Bison

Bug: EX Head Press (including while V-Trigger is activated) would miss the second stomp at times when used against certain actions.

Fix: The hit box of the second stomp in EX Head Press (including while V-Trigger is activated) has been expanded, making it easier for it to hit.

Bug: When Psycho Inferno hits an opponent or is guarded, the side taking damage would gain large amount of meter.

Fix: Lowered the amount of meter gained by the side taking damage from being hit or guarding Psycho Inferno.


Bug: The empty guard box on Yoga Gale (normal ver.) is placed high, making it difficult to force opponents to guard.

Fix: Lowered the empty guard box on Yoga Gale, making it easier to force opponents to guard.


Bug: When Guile's Sonic Hurricane hits an airborne opponent right after the move becomes active, if the opponent performs a recovery, Guile would be put at about a 16 frame disadvantage.

Fix: Because this was an unintended circumstance, Sonic Hurricane has been adjusted so that in cases when it hits and only on hit, Guile will be able to move before his opponent.


Bug: When performing a V-Trigger (Bloody Kiss - Rojo) without the claw on wake-up or after guarding, it was impossible for it to be used as a reversal.

Fix: This has been corrected so that when the V-Tigger (Bloody Kiss - Rojo) is used without the claw on during wake-up or after guarding it can be used as a reversal.


Bug: When Dhalsim is the opponent, when attempting to hit him with Yosokyaku's first hit, whether or not it would hit would differ between the 1P side and the 2P side under specific circumstances.

Fix: Widened the hit box of Yosokyaku towards Chun-Li's backside very slightly so that when the move hits or misses is consistent regardless of which side Chun-Li is on.


Bug: With the claw is equipped, when inputting down(any crouch input)+LP+LK right before waking up or coming out of hit/guard stun,  he would perform a C. LP instead of a normal throw when Vega becomes moveable.

Fix: This has been corrected so that when pressing down (any crouch input)+LP+LK during reversal timing with Vega (w/ claw) will result in a normal throw when Vega becomes movable.


Bug: After activating Ibuki's air throw (Tobizaru), Ibuki was invincible while landing on the ground.

Fix: Added a hurtbox to Ibuki during her landing frames after an activated Tobizaru.

Bug: When holding down HP while activating Tenrai (Ibuki's V-Skill), Tenrai would only come out at max charge.

Fix: Corrected this so that even when holding down HP, Tenrai can be used without being charged.

Exclusive UDON premium layered print sets and Ono-san signing at SDCC

Have you already checked out some of the great collectibles you can pre-order and pick up at UDON’s San Diego Comic-Con booth? We’ve got one more super special item to talk about today! Yoshinori Ono, Executive Producer for Street Fighter V and a living legend in his own right, will be signing at the UDON booth (#4529) on Saturday, July 23rd from 5-6 pm, at SDCC - and UDON has made an extremely limited edition set of Premium Layered Prints to celebrate this event!

These multi-layered print sets use a top notch multi-pass printing technology on crystal clear acrylic sheets, with each character featured on a separate layer, allowing you to swap out characters from different sets.  The four character layers will be backed by a Street Fighter V logo backdrop, printed on damage resistant synthetic paper. Each set of the 5-layered print measures at 18 X 24 inch size, and comes in a protective top-loader.  There are two different sets available:

Limited to 50 sets!

Featuring Ryu (by Long Vo), Ken (by Joe Ng), Chun-Li (by Edwin Huang) and Cammy (by Jeffrey "the Chamba" Cruz), as depicted in Street Fighter V !

Limited to only 25 sets!

Featuring Ryu, Ken, Chun-Li, and Cammy in their alternate Street Fighter V Battle Costumes!

When you purchase a SFV Premium Layered Print Set from the UDON booth, you can also have it signed by all 4 artists, plus Ono-san himself. Not only that - Ono-san will also give you an ultra-rare Ono-san gold metal card!

Be sure to get your pre-orders in now at www.udonexclusives.com !

As a reminder, you must attend Comic-Con 2016 for order pick up.  See website for additional details.

Udon's SDCC exclusives available now for pre-order!

Any World Warriors heading to San Diego Comic Con? Udon’s got some great offers on their exclusive products that you won’t find anywhere else! We’ve got some fresh info from Udon on some of their exclusive items, including online preorders that can only be picked up at SDCC! You can pre-order now at www.udonexclusives.com , or hit the jump for more info.

Limited to 300 copies!

Street Fighter Legends: Cammy #1 – Convention Exclusive Artist Jam Edition features a brand new wrap around cover   not available anywhere else, with art by the 4 main UDON artists: Long Vo, Joe Ng, Jeffrey Chamba Cruz, and Edwin Huang. Once you’ve picked it up at SDCC, all 4 artists will be available at the show to sign these free of charge!

PRE-ORDER BONUS: Buy 10 packs, and receive a full set of the Street Fighter Metal Cards Series 2 (4 card set). Limited to 20 packs per person.

Available exclusively at San Diego Comic-Con 2016, these limited edition collector’s cloisonné pins are made of high quality hard enamel and are sure to please discerning pin collectors everywhere. The set includes 16 regular pins, limited to 375 each, based on the portraits of everyone’s favorite World Warriors as seen on the character selection screen in Super Street Fighter II Turbo. The pins come in blind boxes with two random pins per package, and each pin is 1.5” X 1.5” in size. Make sure to be on the lookout for special alternate color chaser variants of each character (limited to only 150 each; incredibly rare!) as well as the SUPER SPECIAL secret character hidden in the mix (1:17 chance)! Collect the whole set and become the ultimate champion! 


EARLY BIRD SPECIAL: Save $50 when you pre-order! (Limited 2 framed set per person.)

Not to worry, collectors! If sifting through each package isn’t your cup of tea but you still want to own the full 16-character set of the Super Street Fighter II Turbo character select pins, we have another option just for you – but you’ll have to act fast! Strictly limited to 125 units, this handsome framed set features the complete set of mystery pins mounted on a background resembling the character select screen from Super Street Fighter II Turbo. Even better, this framed set also comes with a 3D sculpted logo pin and an airplane pin – both of which are exclusive to this special set! Each framed set comes with a hand-numbered certificate of authenticity signed by both Erik Ko and Long Vo. Finally, this set also comes with a gold Akuma metal card that will not be available anywhere else! One of these elegant framed sets can be yours for $399.99. Don’t miss your chance to be one of the few hardcore collectors who owns this super rare item! 

As a reminder, these pre-orders are available exclusively through www.udonexclusives.com for pick-up at the show, so make sure you’re not ordering something you can’t pick up when you get there!

Street Fighter World Panel at EVO2016


With over 5,000 competitors for Street Fighter V, EVO2016 is the biggest tournament in the history of the franchise! We couldn’t be more hype to be there to experience all the action and of course share some exciting news with all of our fans.

For those of you attending, we hope you can join us for our Street Fighter World panel where we will be sharing all kinds of information on Street Fighter V and unveil some new details surrounding the game. Hit the jump for more info.

Panel Location: Las Vegas Convention Center – Central Hall N101

Panel Time: Friday, July 15 th 10:00 AM


  • SFV Content Updates
  • SFV Dev Updates
  • Capcom Pro Tour Discussion
  • Q&A Session

Again, we hope you can make it if you’re there in person and we can’t wait to speak with you all directly about our future plans for Street Fighter V!

See rejected World Warriors and real-life Street Fighter in these community vids

Hey World Warriors! Have you been enjoying Street Fighter V’s cinematic story expansion, A Shadow Falls, over the weekend? If not, what are you waiting for? Go grab it for free off of PSN or Steam and play through the epic story that links the events of Street Fighter IV and Street Fighter III! It’s a pretty serious story, so if you’ve already played it, or while you wait on your download, we’ve got a couple of funny videos for you today from Internet Warriors we worked with over on YouTube and Facebook. Hit the jump to see!

First up is 20 Rejected Street Fighters. With every new Street Fighter, you can expect new characters - SFV brought Necalli, Rashid, Laura, and F.A.N.G, but what about characters who didn’t quite make the cut? First up is The Dominic Show explores some of these rejected – SIDE KICK – characters.

Meanwhile, Timothy DeLaGhetto gives us a more casual look at Street Fighter, with Street Fighter in Real Life . What if the World Warriors were just living day to day lives, with Ryu and Ken as roommates? Fists, hadoukens, and pizza will fly at this location !

Special thanks to Dominic and Timothy for working with us on these fantastic videos! And don’t forget – if you haven’t picked up Street Fighter V yet, the cinematic story expansion, A Shadow Falls, is available now for free!

Street Fighter V "A Shadow Falls" and Two New Characters Release Tomorrow


Hey everyone! Tomorrow, we will release a major new update for Street Fighter V. The update will include a ton of new content, including the highly-anticipated cinematic story mode titled “A Shadow Falls” as well as the next two characters to join the roster:  Ibuki and Balrog. The story mode will be available to all players as free downloadable content, and all released post-launch characters can be purchased using in-game earned Fight Money or real currency. Hit the jump for the full breakdown of content.


Cinematic Story Mode

The Cinematic Story Mode must be downloaded as a separate update from the PS Store or Steam Store. All players will have to first patch Street Fighter V with the 1.04 update by logging into CFN and then download the Cinematic Story Mode update for it to be accessible in the game.

Server Maintenance

We will be conducting server maintenance starting June 30 th at 14:00 PT / 10 PM BST / 11 PM CET with the update going live on July 1 st at 00:00 PT (midnight) / 08:00 BST / 09:00 CET.

“A Shadow Falls”

The Street Fighter V cinematic story expansion is divided into five acts and takes place between Street Fight er IV and Street Fighter III, bridging the events that happen in between the two stories. “A Shadow Falls,” depicts the ultimate battle between the evil Shadaloo organization and the heroic World Warriors who rise up against them.  As the story unfolds, players will enter battles using each of the core 16 characters, in addition to the 6 (released and unreleased) 2016 DLC characters, each with their own unique contribution to the epic clash. “A Shadow Falls” is free content available to all players and it marks the first time in franchise history that consumers will be able to play through this type of cinematic experience in a Street Fighter game. The epic battle between good and evil begins soon… who will RISE UP?


Announced earlier this week, Balrog is one of the most iconic characters in Street Fighter history, first appearing as a boss character in Street Fighter II.  He’s always been one of the most vicious characters to ever appear in the series, using his devastating boxing style and questionable tactics to do whatever it takes to win a fight. Balrog’s playstyle in Street Fighter V puts the focus on his powerful punches, and with the use of his V-Trigger, he can chain these attacks together to deal some serious damage.


Also being added to the SFV roster, Ibuki is a very tricky, technical character with loads of new ninjutsu tricks up her sleeve. Ibuki is a mobile character with various target combos, but now she has even more ways to mix-up the opponent with the ability to glide through the air and toss out ninja bombs, making it very difficult to predict where she will land and where her next attack will come from.

In addition to “A Shadow Falls” and the next two characters, the update will also include:

  • New stages – Balrog’s Las Vegas stage and Karin’s Kanzuki Family Private Beach stage are brand new and will be available to purchase using Fight Money or real currency. Additionally, three new alternate stage options will become available.

  • New costume options – Premium Battle Costumes for all 20 released characters, as well as Karin’s Premium Summer Costume, will be available to purchase using real currency. Balrog and Ibuki’s Story Costumes will be purchasable using either Fighter Money or real currency.
  • In-game Currency Shop – The in-game store will be upgraded with the PlayStation Store and Steam real money purchase options, for their respective platform. For players who want to purchase content like new characters, stages and costumes outright without using Fight Money, the process will be familiar with purchases happening through the established first party infrastructures.
  • Matchmaking improvements – Faster and smarter matching, resulting in higher quality matches and a better online experience overall.

The pricing for the extra Street Fighter V content is as follows:

                                                                       Fight Money                  Real Currency

New Characters


 $ 5.99 / € 5.99 / £ 4.99

New Stages


 $ 3.99 / € 3.99 / £ 3.29

Alternate Stages


 $ 1.99 / € 1.99 / £ 1.69

Story Costumes


 $ 1.99 / € 1.99 / £ 1.69

Premium Costumes (Battle and Summer)


 $ 3.99 / € 3.99 / £ 3.29


That’s it for today! Enjoy the weekend with all the new content and be sure to tell us what you think by sounding off in the comments or sending us a message at @StreetFighter on Twitter.  

SFV: Balrog to be included with Ibuki and the Cinematic Story Mode Update

Hello again, Street Fighters! We have a ton of new information to share with you today regarding the latest update to Street Fighter V! As many of you may have seen last night during CPT Premier Event CEO2016, Balrog will also be released with this update alongside Ibuki and the Cinematic Story Mode! The update will go live in all territories on July 1 st at 00:00 (midnight) PST after the scheduled server maintenance is complete, which starts on June 30th at 14:00 PST

That’s not all though! We have even more content lined up for this release including additional costumes and new stages, so hit the jump to find out more.

Balrog is one of the most iconic characters in Street Fighter history, first appearing as one of the Four Kings of Shadaloo in Street Fighter II as a boss character.  He’s always been one of the most vicious characters to ever appear in the series, using his devastating boxing style to knock out his opponents.

Before joining Shadaloo and moving his way up in the ranks to become one of M. Bison’s highest ranking officers, he was one of the greatest boxing champions of his time. His style of boxing, which uses illegal techniques such as head-butting, eventually got him banned from competing due to causing extreme harm to his opponents.  In short, Balrog will do whatever it takes to win a fight and with the end goal always being to obtain more wealth.

Outside of Street Fighter II, he also appeared in Street Fighter Alpha 3 and Street Fighter IV, not to mention various cross-over titles such as Capcom vs SNK and Street Fighter X Tekken .

Balrog in Street Fighter V still remains as one of Shadaloo’s top enforcers, working alongside M. Bison, F.A.N.G and Vega.  Be sure to check out his Character Story and of course the Cinematic Story Mode to see what sort of trouble he gets himself into this time around.

His playstyle in Street Fighter V puts the focus on his devastating punches, and with the use of his V-Trigger, he can chain these attacks together to deal serious damage. He also has a few cheap attacks up his sleeve to keep the fight in his favor, so don’t let your guard down for a moment!

V-Skill: KKB

A unique move that twirls his body while moving forward. While activated, you can dodge projectiles as well as string together attacks. You can even activate KKB before a special hits you, allowing you to be a technical inside fighter.


V-Trigger: Crazy Rush

A chance to be the aggressor when activated! Steam rises from his body and allows you to string together specials like Charging Buffalo and Bursting Buffalo.


Critical Art: Gigaton Blow

Unleash the fury from your fist with this simple, yet destructive critical art. It can be connected with various moves. Make sure to include it in your combos.


New Stages and Costumes


To ensure this release packs an even bigger punch, Balrog’s story costume and premium battle costume will become available on 7/1,  as well as a revival of the classic Las Vegas stage from Street Fighter II! The streets are lined with neon signs as you are cheered on by a fired up crowd.

That’s not all either. This summer, Street Fighter V is about to heat up! The Kanzuki Family Private Beach will now be available as an all new battle stage. This will also be released with the update on 7/1 and can be purchased for 70,000 fight money. Also, Karin’s premium summer costume will be available to purchase as part of this latest update. These can both be purchased from the PS Store and Steam for $3.99 / €3.99 / £3.29.

As a reminder, all character Battle Costumes will be available for purchase on July 1 st through both the PS Store and Steam. Check out this previous post for the full rundown .

Juri and Urien

All of you probably saw the teaser we released for both Juri and Urien as part of the Balrog trailer. While they aren’t ready for official release just yet, they will be playable in the Cinematic Story Mode, and we wanted to share their official artwork showcasing their designs. As you can see, they have a brand new look with Urien in a high-end suit and Juri in a biker outfit. Updates on their playstyles will be coming soon!

As always, thanks to all our fans for the continued support. We’re committed to making Street Fighter V the best in the series and value everyone’s feedback as we continue to update the game. We’re eager to hear what you think of the Cinematic Story Mode and all the additional content included with this update coming later this week.

Until then, follow us on Twitter @StreetFighter for the latest news and updates.


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